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“Education is about preparing kids for life, and public education is about helping people have equal opportunity, helping those who don’t have as much money have a more level playing field,” said Ali Partovi, co-founder of Code.org, in an interview at the Big Ideas Fest a few months ago.
In our recent survey on free and open source software in the UK education sectors, we asked colleges and universities for their main reasons for not selecting an open source solution according to 12 criteri
This post is about Android and my current setup of running only Free Software on my smartphone. I know what you are thinking.. that Google is also part of NSA's "special friends". Android is self-defined as an "Open Source Platform" (AOSP), and pretty much it is since it's released under a mix of Apache and GPL license (although mostly developed behind closed doors). But this isn't what you get when you buy a smartphone. Your device will certainly have preinstalled all of the Google's proprietary stuff (gmail, play, etc) and probably manufacturer and/or vendor applications. Things that you have no idea what they do, besides their "normal" functionality, because we don't have the code to look at.
Combien de parents s’en remettent à leurs jeunes quand ils ont un problème informatique, comme si cette génération possédait d’instinct la science des ordinateurs? Voilà pourtant ce qui caractérise l’expérience de nos jeunes avec l’ordinateur : elle est souvent basée davantage sur l’instinct que sur des connaissances solides.
Livres ouverts est une sélection commentée de livres qui s'adressent aux jeunes du préscolaire, du primaire et du secondaire.
Conçu pour les intervenants du milieu scolaire, le site présente des livres qui appartiennent autant à la fiction qu'à la non-fiction et dont les auteurs proviennent du Québec, du Canada, de la francophonie internationale et du monde entier, par des œuvres traduites le cas échéant.
Régulièrement mis à jour, le site propose des suggestions pédagogiques qui visent à donner vie à ces livres en classe.
Common Sense Media is dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in a world of media and technology.
We exist because our nation's children spend more time with media and digital activities than they do with their families or in school, which profoundly impacts their social, emotional, and physical development . As a non-partisan, not-for-profit organization, we provide trustworthy information and tools, as well as an independent forum, so that families can have a choice and a voice about the media they consume.
- Web-based games and videos engage 3rd - 5th graders in independent learning
- Modules zero in on critical skills related to digital safety, respect, and community
- Collaborative classroom activities reinforce online lessons
- Students earn badges toward a Digital Passport
- Teachers get robust reports to demonstrate student success
- Available on the web, and now also for mobile devices
- Supports responsible use policies and E-rate
- FREE to your school thanks to generous support from our sponsors
Apprenez à animer — une image à la fois
Vivez l’expérience de l’atelier en ligne sur l’animation image par image offert par l’Office national du film du Canada. Ce module Web utilise des vidéos éducatives pour vous apprendre comment produire des vidéos d’animation image par image, et vous faire connaître des films d’animation image par image de l’ONF.
Veuillez utiliser le bouton ci-dessous pour accéder à la version de la matrice d'intégration des technologies avec des exemples pédagogiques démontrant la progression selon le modèle SAMR.
La bosse des maths, ça s’acquiert ! Une nouvelle science pourrait changer la vie des écoliers.
Adepte de simplicité pédagogique? Saviez-vous que les cartes mentales constituent l’une des méthodes les plus efficaces et polyvalentes pour assurer la réussite des élèves? Grâce à cette technique d’une commodité désarmante, vos jeunes protégés gagneront en autonomie et prendront le plein contrôle de leurs apprentissages.
Is Minecraft a game? A computerized construction toy? This book helps you to understand exactly what Minecraft is, why kids love it, and why it may offer much more than what you’ve come to expect from a game. The Minecraft Guide for Parents is written for parents, caregivers, educators, and anyone else who has kids swept up in the Minecraft phenomenon.
Une multitude de sites pour tous les moments de la vie, et même une banque de sites pédagogiques destinés aux enseignants
Digital citizenship is not a one time discussion. It is an ongoing process that needs to be taught to all grade levels and to all stakeholders. The problem is that things are changing so rapidly that it is difficult for everyone to keep up to date with the trends. Everyone has to be educated and develop an understanding of the role digital citizenship plays in our everyday lives. There is so much that goes into being a digital citizen; from taking photos of others to knowing when it is appropriate to share something online.
It’s still small, but there’s a movement afoot to teach coding to Canadian kids at school.
Given the increasingly important role that technology is playing in today’s culture, business and everyday life, children should be exposed to computer tools as soon as possible, according to Leroy Vincent, a technology and art specialist at the River Valley Middle School in Grand Bay-Westfield, N.B.
Et si le directeur des technologies et/ou le technicien de votre établissement était appelé à jouer un plus grand rôle dans la transformation de l’éducation? Un directeur technologique américain exprime 10 compétences que ces nouveaux leaders devraient avoir selon lui.