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CoCo3
#DynoSprite is a sophisticated, object oriented game engine for the #Tandy #ColorComputer 3, written in #6809 assembly language. The build system runs on a modern computer to compile, assemble, and package a final disk image which can be loaded into an emulator or copied onto a physical disk for running on a real #CoCo 3. The resulting CoCo program requires a 512K Coco 3 with a disk system (either 5 1/4" floppy drive, or CoCo SDC card, or CoCoNET ROM Pak, or similar.
#CoCo3 RGB to VGA adapter
How to diagnose, restore and fix a #CoCo 3